The course covers the basics: representing games and strategies, the extensive form (which computer scientists call game trees), repeated and stochastic games, coalitional games, and Bayesian games (modeling things like auctions).
Thank you for all of your enthusiasm and especially your feedback through the forums. We have noted from the forums that something was unclear. Generally, the course policy is that you only have one attempt per problem set and once you submit a problem set its score is finalized and is counted towards your grade. However, this course policy was partly contradicted by the text that appears when the problem set pops up, which led some of you to believe that you could submit a problem set more than once. Given this confusion, for the first problem set -- *and this problem set only* -- you can submit the problem set a second time (before the January 20 deadline) and the score will be the max of the two submissions. For future problem sets the settings will revert to a single submission permitted per problem set. The Coursera engineers are working to correct the wording that appears with the problem set so there will not be any confusion in the future. Also, for some of you using subtitles, the subtitles appearing with some of the lectures are popping up from our previous offering of the course and so do not always correspond to the current lecture videos. The Coursera engineers are working to figure this out and correct it, and hope to have a solution within a few days. We apologize for the hiccups, but are happy that other things are going smoothly, and we appreciate your continued feedback through the forums. best, Matt, Kevin and Yoav
Thu 10 Jan 2013 12:35 PM PST
Welcome - Game Theory Online Class Launch
The Game Theory Online Course (http://class.coursera.org/gametheory-2012-002/class/index) is set to officially open at midnight (late night, Pacific Standard Time) on January 6.
At that time the first week's videos and problem set will be made available.
Details about the structure of the course are available on the course syllabus ( https://class.coursera.org/gametheory-2012-002/wiki?page=syllabus ). You should familiarize yourself with the syllabus now, as it provides details on the structure of the course, the materials, deadlines, and grading.
A brief summary of the structure of the course is that it consists of the following parts:
Videos: The lectures are delivered via videos, which are broken into small chunks, usually between five and fifteen minutes each. There will be less than two hours worth of video content per week. You may watch the lecture videos at your convenience. We will have both high and low resolution versions available, with the low resolution ones better-suited for lower speed internet connections.
Slides: pdf files of all the lecture slides will also be posted on the web site.
Quizzes: there will be non-graded short ``quiz'' questions that will follow some of the videos to gauge your understanding.
Online Lab Exercises: after some of the videos, we will ask you to go online to a specific url (that will be provided to you at that point) to play some games. These are entirely optional, and designed to illustrate some of the concepts from the course.
Problem Sets (seventy percent of grade): There will also be graded weekly problem sets that you will also answer online, but may work through offline; those must be completed within two weeks of the time that they are posted in order to be graded for full credit. If you miss a problem set deadline, you may complete it before the end of the course for half credit. You may discuss problems from the problem sets with other students in an online forum, without providing explicit answers.
Final Exam (thirty percent of grade): There will be an online final exam that you will have to complete within two weeks of its posting. Once you begin the exam, you will have four hours to complete it.
Screen-side online Chats: Each week on Thursday (Pacific time, Friday in some parts of the world) we will hold a brief online chat where we answer some questions and discuss other topics.
We recommend that you try to finish the first week's problem set by the time the second week's problem set goes live at midnight on January 13, but you have until midnight on the 20th to complete it for full credit.
If you have any questions, please do not contact the professors directly, as with over one hundred thousand of students it is infeasible for us to respond. The course includes on-line Q&A forums ( http://class.coursera.org/gametheory-2012-002/forum/index ) where students can post and respond to questions. Students rank questions and answers, so that the most important questions and the best answers bubble to the top. The forums are a great place to form study groups, ask questions, and to communicate with your classmates. Please take some time to go in and poke around.
Thank you again for your enthusiasm and we look forward to a great course!
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